Community-based Game Development

Community-based Game Development
Event on 2017-06-15 18:30:00
Countless games are created every day by independent game developers. But even if you are a gamer, chances are high that you will never hear of them. Only very few of these games will reach a big enough audience to cover their development costs. Most of them will fade and be forgotten, not due to a lack of quality but a lack of visibility. Building a community around a game in development is an excellent way to connect with people early on. Having a loyal fan base is not only beneficial for the financial success of the game, but provides the developer with constant feedback and can serve as a great motivator to push through the tough times of development. This talk illustrates community-based game development on the example of  “Niche – a genetics survival game”, a Swiss indie game project. The main focus points of this talk are: First steps towards a supporting community, crowdfunding and selling a game in a beta stage. Philomena Schwab After studying Game Design at Zürcher Hochschule der Künste, and creating her company, Philomena is now Head of Game Designer and Marketing at Niche, a genetics survival game. Agenda Door opening: 6:30pmTalk: 7:00pmDrinks: 8:00pm

at Fluxdock
Freilagerplatz 3 , Dreispitz
Münchenstein, Switzerland

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